Combating gender stereotypes by highlighting women’s contribution to the history of societies (HerStory)

History reflects power relations. The field of history was invariably guided by a male dominant compass. This fact encourages societies to put value on men, their role in shaping society and their accomplishments, more than those of women. Historiography lacks basic information about women’s action in history. As the mainstream literature on women’s history is limited, their contribution to society and the struggles for women’s rights are more likely invisible.

Promoting Resilience and Employability in university (PREVIEW)

The Project aims to promote innovative learning and teaching practices to address the new societal challenges derived from the digital age by supporting the design and the development of more student-center learning outcomes and curricula that reduce the mismatch between skills supply and demand relevant to the new remote work environment, with particular attention to promote access by under-represented groups.

ENriching Circular use of OeR for Education (ENCORE)

The digital era is changing the role of educators, that are moving towards becoming education and experiences designers. Furthermore, pedagogical contents are now distributed and accessible, ready to be used for the creation of courses to answer students’ needs for everchanging skills.

Digital Practicum 3.0: Exploring Augmented Reality, Remote Classrooms, and Virtual Learning To Enrich and Expand Preservice Teacher Education Preparation

PRAC3 would be a pioneer initiative to test the efficacy of an online teaching practicum. Today’s operational online resources aiming at bringing in the ICT in the practicum are based on the web 2.0 (theoretical contents online, users’ interaction via forums, blogs, social websites, etc). However, the ultimate motivation for this consortium is to design integrated online teaching resources for the on-site school teaching training based on web 3.0, which its defining feature is the possibility to access more personalized information according to the user’s experience (e.g., Elaboration of mentors’ and preservice students’ profiles, and virtual personalized school practices).

Co-thinking and Creation for STEAM diversity-gap reduction (CreaSTEAM)

Lack of diversity, especially gender inequality and social background are some global problems in different sectors but especially latent in the context of the fields of Science, Technology, Engineering (and the recently added concept of Arts), and Mathematics (STEAM), from primary school to university level and, therefore, labor market. When we talk about diversity, we are worried about attracting representative people from all sectors of society, different cultures, disabilities, ethnic groups, gender or sexual orientation.