Teaching and E-­Learning Advances in European Mobility Space (TALARIA)

The high competition on the European labor market forces the need of increasing the quality of education. The higher quality of education at European level requires intense activities aimed at exchange of experience and skills in the process of building the Europe of Knowledge. The current higher education development strategy in Poland anticipates imminent introduction of obligatory mobility for academic staff. However, Polish academic teachers prove low mobility, which, in turn, leads to limiting relations with global and European academic community.

Entrepreneurship Education for European Students (E3S)

To provide the development of entrepreneurship and the entrepreneurial culture across borders, in order to promote self-employment of finalists and/or new graduate students, the Entrepreneurship Education for European Students Intensive Programme (E3SIP) intends to offer, through a comparative, innovative and interdisciplinary approach, the demanded international knowledge and multicultural competences.

oiPLE: Entorno abierto, integrado y personalizado para el aprendizaje. Hacia una nueva concepción de los procesos de aprendizaje basados en tecnología

Proyecto coordinado. Subproyectos:

M2OLP (From Moodle to an Open Learning Platform): Arquitectura basada en servicios para el despliegue de las funcionalidades de Moodle en entornos abiertos y personalizados de aprendizaje - TIN2010-21695-C02-01 – Universidad de Salamanca.
Moodle Integrated PLE (miPLE): Entorno Personalizado de Aprendizaje Integrado basado en Moodle – TIN2010-21695-C02-02 – Universidad Politécnica de Cataluña.

Layers4Moodle 2010-2011

El presente proyecto continua la investigación iniciada en 2009 con Layers4Moodle (TSI-020302-2009-35).

El objetivo de este proyecto es el desarrollo de un entorno de ejecución de aplicaciones, así como estas aplicaciones, para permitir crear capas de información generadas por los usuarios y superponerlas sobre los contenidos generados por un sistema software de gestión del aprendizaje (Learning Management System – LMS) Moodle.

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Co-thinking and Creation for STEAM diversity-gap reduction (CreaSTEAM)

Lack of diversity, especially gender inequality and social background are some global problems in different sectors but especially latent in the context of the fields of Science, Technology, Engineering (and the recently added concept of Arts), and Mathematics (STEAM), from primary school to university level and, therefore, labor market. When we talk about diversity, we are worried about attracting representative people from all sectors of society, different cultures, disabilities, ethnic groups, gender or sexual orientation.

Promoting Open Education through Gamification (OPENGAME)

The OPENGAME project aims to contribute to the uptake of Open Education Resources and Open Education Practices among educators in Higher Education in an innovative and motivating way, by developing, testing and mainstreaming a gamified and situated learning experience on Open Education.

Supporting Culturally Responsive Leadership and Evaluation in Schools (CReLES)

The context of this project relates to the increased immigration into countries of Europe with the consequent range of diversity of cultures among students in schools. In line with the current influx of migrants and refugees to Europe and the international Sustainable Development Goal of inclusive and equitable education for all, this project aims to prioritise the inclusive education of migrant students and the school leadership that facilitates that inclusive education.

TACCLE3 – Coding

The project aims are:

To encourage and support teachers to introduce coding, programming and / or computational thinking as part of the curriculum in the 4 – 14 classroom to better equip pupils to develop the skills needed by the European labour market.
To broaden teachers’ digital skills base and enhance their professional competence
To show how entrepreneurial skills can be developed and integrated with programming skills