ORIGEN: Oportunidades de Emprendimiento en comunidades Rurales e IndiGENas

El proyecto busca fomentar el emprendimiento en contextos rurales y marginados a través de la creación de recursos abiertos de conocimiento, con un enfoque especial en el empoderamiento de mujeres jóvenes de pueblos originarios. Estos recursos se darán a conocer en seminarios y talleres proporcionando herramientas y conocimientos prácticos para sus iniciativas, así como formación para personas con experiencia en emprendimiento que los prepare para transferir sus conocimientos de manera efectiva. Este enfoque integral busca fortalecer una red de apoyo y mentoría que promueva el desarrollo económico local y la igualdad de oportunidades.

Enhancing Female LeAdership In STEM in CHINA (FAITH)

The number of women choosing to pursue careers in STEM-related fields (Science, Technology, Engineering and Mathematics) is variable and depends on the country and specific area. Given the importance of science and technology to national economies and success, countries need to promote STEM and STEM education to everyone. McKinsey Global Institute conducted a large-scale study which showed that if no measures are taken gender equality in economics will be achieved only in 260 years.

Migrantes en STEM: Voces y Experiencias (MSTEM)

El proyecto se enfoca en visibilizar las experiencias de estudiantes y profesionales internacionales migrantes que incursionan en las áreas de ciencia, tecnología, ingeniería y matemáticas (STEM). A través de sus historias personales, desafíos y logros, se busca resaltar cómo su condición migrante, junto con factores como la identidad, el origen y el género, impactan en su acceso, permanencia y éxito en estos campos. Con esto, el proyecto promueve una mayor comprensión y valoración de la contribución y diversidad que aportan las personas migrantes a STEM.

Green Agripreneurs of Future

The aim of the project is to provide teachers and students with knowledge, skills and understanding about sustainable agriculture and green entrepreneurship required for the new generation workforce, through learning contents and digital learning tools, and to create opportunities for direct participation or green entrepreneurial actions in solving local/national challenges within the scope of this subject.

ENriching Circular use of OeR for Education (ENCORE)

The digital era is changing the role of educators, that are moving towards becoming education and experiences designers. Furthermore, pedagogical contents are now distributed and accessible, ready to be used for the creation of courses to answer students’ needs for everchanging skills.

Level-Adequate Texts in Language Learning (LATILL)

Reading competences in foreign languages is essential for young Europeans to gain access to information in other countries, to compare different perspectives on complex issues and to cooperate in solving problems in international contexts. The teaching of these crucial competences cannot rely on pre-packaged materials in textbooks and readers, but needs to use reading materials that (1) address current issues to build and maintain reading motivation and that (2) meet the language levels of students to develop their reading competences. In order to increase fluency in reading,

Gamified Values Education For Fostering Migrant Integration at Schools (GAMIGRATION)

It's worldwide known that immigrant students have complicated problems in integrating into the schools they are educated and societies they live in. Immigrant students have had to leave their families, their homes, their cultures and their pasts in a sense, and had to migrate to countries where they are not very accustomed to or completely foreigners. Besides poverty, loneliness and the psychological problems, these immigrant students are expected to harmonize well to a new country.

Digital Practicum 3.0: Exploring Augmented Reality, Remote Classrooms, and Virtual Learning To Enrich and Expand Preservice Teacher Education Preparation

PRAC3 would be a pioneer initiative to test the efficacy of an online teaching practicum. Today’s operational online resources aiming at bringing in the ICT in the practicum are based on the web 2.0 (theoretical contents online, users’ interaction via forums, blogs, social websites, etc). However, the ultimate motivation for this consortium is to design integrated online teaching resources for the on-site school teaching training based on web 3.0, which its defining feature is the possibility to access more personalized information according to the user’s experience (e.g., Elaboration of mentors’ and preservice students’ profiles, and virtual personalized school practices).

Co-thinking and Creation for STEAM diversity-gap reduction (CreaSTEAM)

Lack of diversity, especially gender inequality and social background are some global problems in different sectors but especially latent in the context of the fields of Science, Technology, Engineering (and the recently added concept of Arts), and Mathematics (STEAM), from primary school to university level and, therefore, labor market. When we talk about diversity, we are worried about attracting representative people from all sectors of society, different cultures, disabilities, ethnic groups, gender or sexual orientation.